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New movement Mechanics

There are a couple of new moves in MiniDoom2 besides the grenades and quick weapon swap.

When play-testing the first corridors of MiniDoom1 I was immediately bummed out because there was almost no way to avoid straight enemy fire. In my opinion a crouch mechanic was vital; it gave the player a defensive option besides jumping. I liked it.

Crouching makes you invulnerable from most ranged attacks. But it removes your ability to move, so you become more vulnerable to enemies like pinkys. It’s a cool trade-off I think.

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But then crouching became useless when the enemies where not directly in front of you. Which was way too often. This and the addition of new enemies with new ways of attacking (such as the arch-vile) demanded the addition of a more reliable way of defense.

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So, dodging! You can set a key to hold and dodge with the directional keys, or you can set two keys to dodge, one in each direction. I prefer the first option for keyboards and second for game pad.

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Dodging will make you invulnerable for a short burst. If you are bold you can make some great plays.

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olé

Also coming: A much needed Double jump

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Yes, the double jump will allow you to make longer jumps.

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But its most important feature is that it will give you much more control over your jumping.

Jumping over enemies and shooting them down is more viable than ever! (If you saw the teaser then you know that’s my favorite strategy hehe)

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This and maybe there are other inventive ways to move using whats at hand.

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See you soon space marines!

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Weapon Spotlight: Chainsaw & Berserk

The beloved melee weapon is back!!

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The chainsaw is a high damage, low range weapon that doesn’t use ammo. So you can use it as an alternative to the gun to save ammo.

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The main advantage of the Chainsaw is that it will stun any enemy it hits, leaving them frozen in place and allowing you to saw them off to death!

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But beware, the chainsaw can only hit one enemy at a time, multiple enemies can still gang up on you and only one will get stunned. The Chainsaw is perfect to isolate enemies and fight them one on one.

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Also coming with the Chainsaw comes back the Berserk Pack. Much like in the original Doom, these powerups will temporarily increase your melee power tenfold!!

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During the duration of berserk you will be immune to damage and your chainsaw will one-shot most enemies and make them explode as if hit by a rocket. Also, your chainsaw will be coated in flames and have a fiery slash effect, and you will see blood!

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Be careful tough, some enemies might be too powerful to get stunned by the chainsaw.

More updates coming soon! See you next time!

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The Arch-Vile

The Arch-Vile is pure evil.

Arch-Viles hates you. They will do anything to see you die and are not afraid to play dirty.

They have two main forms of attack:

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They will immolate you summoning flames at your location.arch5

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They will quickly revive fallen enemies.

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Arch-Vile flames will spawn over you, so when you see the indicator move!

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If an Arch-Vile is around, prioritize them over killing enemies, because they will revive them very fast.

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Always keep on the move when fighting them.

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Arch-Viles are quick and prefer to burn you from afar. But they are strong and hard to kill too, these guys are dangerous.

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Arch-Viles and many other enemies will be coming soon to MiniDoom2. Also a sneak-peek into a new movement option: the “dodge” is displayed in one of the captures.

See you next mission, marines.