Recently we pooled some resources and bought Game Maker 2 (MiniDoom was made in Game Maker Studio 1.4) we did this mainly to work with a few audio plugins, which will allow us to modify sounds and music in real time. Here are some thoughts about the switch to 2.
Everything is nice and ordered now
So how is this upgrade relevant? This will hopefully be better for game stability (Less likely for bugs to come up) and supposedly better for hardware detection. I gotta say, how the workspace works is A LOT better, you can have multiple tabs and objects open at once, and just scroll through them. It also looks a lot better.
So far xBox360 Gamepad seems to work perfectly 😀
The main reason to change the software was to use audio plugins that will allow us to modify or add filters for our sounds and music (Specifically the WWise plugin). We are very excited about this part and will give more details as soon as we can.
Level making just got way easier with box selection (yeah that dint exist before…)
For anyone interested in Game Maker Studio 2. Well it’s definitely better, but most of its changes are just to the interface. So nothing revolutionary, but it makes the level design a lot faster. And I’m really liking the workspace. Is it really worth paying to upgrade? Well in our case it was, but it won’t always be the case for everyone. I’d recommend searching youtube for more detailed comparisons between the versions if you doubt switching.
More things to come, see you soon.