As we mentioned before half the game takes place in hell. We wanted to make a nice transition from mars to hell. So we...
Tag: indie dev
During playtesting respawning enemies seemed to cause confusion. People usually play rushing through the stages and killing any enemies in sight, but when required...
Turns out making levels is pretty hard. Specially figuring out whats gonna work. So whats the design process like over here? Well let me...
Hello! We aren’t dead, we just went on a small trip to a comics and videogames convention here in the third world. We prepared...
So the score screen is lot different from the classic Doom’s, this one is a lot simpler. This is to save the score you...





