There are 4 special levels around the maps that are trials. Each one of these is like a really short stage focused on a...
Tag: minidoom
For miniDoom1 we used fan made music from cover albums (“Dark side of Phobos” and “DoomII: Delta-Q-Delta”). Awesome music indeed, but maybe not appropriate...
During playtesting respawning enemies seemed to cause confusion. People usually play rushing through the stages and killing any enemies in sight, but when required...
Turns out making levels is pretty hard. Specially figuring out whats gonna work. So whats the design process like over here? Well let me...
So the score screen is lot different from the classic Doom’s, this one is a lot simpler. This is to save the score you...