We got new graphics for all the powerups. The sprites and also effects when picked up.
Early on we realized the powerups were hard to notice. They were too small and also it was hard to tell what they did.
Sometimes you could pick up a key or weapon and not even notice. We made and effect for each powerup, and the keys and weapons also display text on screen.
In the ammo department, we completely remade the powerups. The old designs just weren’t useful. Users had a hard time determining what was what. So we used the colors and icons we made for the GUI as a base. Each ammo type has a main color that makes them instantly recognizable.
These are some of the first quality of life improvements we are now working on. Many more coming up.
See you next time.