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Secret hunting in miniDoom2

In need for upgrades? Or you want those pesky runes? Well there are always a few tells when a secret is nearby.

First of all never forget this:

Thats quite literal

When you see health bonuses they will be pointing to a secret or a secret might be nearby. On the other hand armor bonuses will usually mark the main level route.

Like in classic Doom, the basic is being aware for suspicious textures. But also blood spatters in the walls or background are usually present with secret paths. Or just anything that looks like a door.

oddly shaped like a door….

Sometimes its the same texture, but there is blood…

And after all that. What are runes for? Well they unlock a map in the overworld. And inside that map, they unlock special doors. Each one of these doors contains a reward. The more runes the door needs the more powerful the reward.

What could be behind door number 1? Well its not one of those regular upgrades

Happy hunting.

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Main menu art

If you started the game, then you saw the main menu art. This bad-ass composition was made by a local artist and friend over here called Juan Carlos Mamani (JCM), also known as Gun Studio, also known as “the Raccoon”.  Like us he made the art all by the kindness of his heart… yep we didn’t pay him 🙁 . So go give him a visit and look at his stuff, because its amazing!! Also he does commissions so go order a few!

Here are his sites:

https://www.facebook.com/GUN-Studios-1415446442054229/

http://jcitricpache.tumblr.com/tagged/Paint%20tool%20sai

https://jcm2.deviantart.com/

And thanks a lot Mapache!

Here are some samples or his amazing stuff:

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What’s up with the release date?

Hey everyone, to all who asked about when the game is coming out. Many thanks for the interest, it makes me really happy to see the support and really anxious to not be able to give a definitive answer. So here is some info:

Well it turns out that the last 1% of the game is actually 20% of the effort. The game itself is technically done, it is currently playable from start to finish and has been for a while. However some details are still missing. Credits sequences, disclaimers, some last secrets, polishing the difficulties and adding a couple of different game modes are still keeping us more busy than we expected. Continue reading What’s up with the release date?

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Making pixelated cutscenes

So, we decided to put a couple of pixelated cutscenes in important parts to add some extra flavor to the game. This as also a good excuse excuse to make some pixel art that isn’t regular sprites like enemies or backgrounds. They cinematics are a bit non-animated because we really didn’t want to spend too much time and because we thought there was never that much animations when it came to cinematics in the old times.

In any case, we got inspired by cut scenes from games such as Batman or Ninja Gaiden on NES but since our game is kind of a humorous I tried to make it funny looking but keeping it still a bit bad-ass…

So here is the process of making one of our frames:

Continue reading Making pixelated cutscenes