So the score screen is lot different from the classic Doom’s, this one is a lot simpler. This is to save the score you...
Category: game dev
Let’s talk about how the overworld map works. First of all this is not a final version of the map, it will still change...
Life before checkpoints Previously the game used keys as a sort of checkpoint. Once you got a key and died, you didn’t need to...
Recently we pooled some resources and bought Game Maker 2 (MiniDoom was made in Game Maker Studio 1.4) we did this mainly to work...
Another convenient chart. This one contains all the enemies in the game! I arranged all the enemies in 4 tiers depending on their combat...





